"The enemy of my enemy is my friend..." Great war machines spent munitions faster than could be counted. Warp twisted engines crashed into loyalist forces, rending flesh and steel. Advanced Tau weaponry sent unrelenting volleys of fire into loyalist lines. While the Aeldari turned their blades upon the Imperials, seeking to enter the ruins first … Continue reading Epilogue – The Few That Remain.
Author: robthegraham
Round 8 – Malice
Your forces have gathered near the warp storm on the monochrome hive world. The ominous tempest seems to be leaching all forms of energy from the sector. Even your own forces appear to be afflicted with debilitating lethargy. Thankfully, the relics you’ve won seem to resist the storm’s effects. Your troops have been huddling together … Continue reading Round 8 – Malice
Round 7 – Closest to the Sun
Having once again secured the relic. Your forces are able to find respite. As if a side effect of doing so, the warp storm surrounding the system has calmed as well. Allowing your forces to regroup and secure precious moments to study the relics further. The energies surrounding the captured relics seem lessened after the … Continue reading Round 7 – Closest to the Sun
Round 6 – Disruption
Several forces have successfully secured one of these strange relics from the sites. Some appear to be components of an Aeldari webway portal. One appears to be a portion of the Lunar gate near Holy Terra. Another an obsidian bowl of unknown origin. What is apparent though. Is that each one is disrupting the flow … Continue reading Round 6 – Disruption
Round 5 – The Hunt Renews
The air weighs down, the ground turns to ashen mud. The portal begins to rapidly expand, pulling free the world around it and consuming everything in its expanding maw. Those closest were spared its wrath, moving swiftly and safely to the world beyond. Those farther became caught up in the churning air and earth. As … Continue reading Round 5 – The Hunt Renews
Round 2 story: Heavy metal brawl.
The helstalker skittered through the ruins of the hive city. Its rider, a Lord Discordant, tapped a loose panel on his jaw. The clockwork gears by his ear were not keeping time correctly. The rhythm was out of sync with his others. The springs were newly forged, and would be perfectly timed in real-space. The … Continue reading Round 2 story: Heavy metal brawl.
Round 1 Story: Khorne from the wreckage
Robert G. - Chaos forces Arnulf pulled himself from the wreckage of the command deck. Wandering the twisted halls and broken supports, he found an opening and exited the ruins. A storm outside blasted gray sand across his armor. Peering across the rocky landscape, other portions of their ship could be seen. They had been … Continue reading Round 1 Story: Khorne from the wreckage
Round 2 – Supplies Retrieved
Displaced and confused, the survivors fought any not their own. Engaging all potential threats with ferocity. As any opportunity gained by their enemy, could quickly spell doom for them. Although not much more than small skirmishes, the battles that waged within Maleficus where numerous and bloody. Each faction fighting desperately for any supplies that could … Continue reading Round 2 – Supplies Retrieved
Prologue – Covenant of Khorne
by Robert Graham Convenant of Khorne, a contingent of Chaos Space Marines -Prologue for my forces. (April 26) The chaos battle cruiser Ephialtes Pride accelerated in pursuit of the routed loyalist fleet that were fleeing the devastating losses on Kronis. The battle cruisers broadsides fired relentlessly as the ship drew close to a crippled light … Continue reading Prologue – Covenant of Khorne